![]() Install NVIDIA Omniverse Launcher, navigate to the “Exchange” tab, and download RTX Remix on a PC with a GeForce RTX 3060 Ti or higher GPU ( see full system requirements).Modders can follow these steps to get started: While Remix makes modding substantially easier, it’s not a one-click solution, and requires time and dedication to create amazing mods.īelow, modders will receive a thorough explanation of Remix’s capabilities, and we’ve prepared guides and videos to help modders begin their journey. NVIDIA RTX Remix enables experienced modders to remaster classic games by upgrading textures with AI, allowing easy replacement of game assets with high fidelity assets built with physically accurate materials, and injecting full ray tracing, DLSS and Reflex technologies. Modders - Download The NVIDIA RTX Remix Open Beta Now New Half-Life 2 RTX Trailer - See What’s Possible With RTX Remix ModDB: The Place To Host & Find NVIDIA RTX Remix Remasters Reimagine Assets Via NVIDIA Omniverse-Connected Apps With the release of the RTX Remix application in Open Beta, the full power of RTX Remix is now in the hands of experienced modders to make next level RTX mods. Remix consists of two components: an application for creating lights and adding remastered assets into a game scene, and a runtime for capturing classic game scenes and injecting the remastered assets back into the game at playback. This mainly affects clients, but servers are recommended to update as well.A test scene from Bethesda Softworks’ The Elder Scrolls III: Morrowind, showcasing the capabilities of RTX Remix, and demonstrating how modders can apply an RTX upgrade to other classic games Improvements to Garry's Mod's save system to prevent weird behavior, such as saves loading on wrong maps.Fixed some crashes to do with engine light styles. ![]() Removed certain Lua API functions: ConsoleAutoComplete (menu), Panel.Command, Panel.SetActionFunction, Panel.SetPaintFunction, Panel.PostMessage, Panel.SetCommand, PANEL:ActionSignal, GM:LoadGModSaveFailed (clientside).Fixed playing a demo not starting a loading screen.Display addons in red in Addons menu when they contain illegal files (and therefore not mounted/working).This mainly affects clients, but servers are recommended to update as well. Temporary measures for addons that fail to load due to "failed to parse addon file".Temporarily restored PANEL:ActionSignal for RichText.Added PANEL:OnTextClicked( id ) for RichText.Fixed keybinds being lost if they contain semicolons.Fixes towards certain files not loading from inside maps.We are releasing a small patch today with some minor fixes. Fixed crashes with NPC nodes after cleaning up the map.Bumped "insane reference count" threshold 10x.Fixed crashes with deleting ai_network entity.Fixed Gravity Gun leaking material reference count.Fixed crashes when failing to create entities for fire entity.Fixed a crash when failing to create child ents for point_spotlight.Fixed a crash when failing to create a fish entity.Fixed crash when try to push a NULL ITexture.Fixed several security issues reported on HackerOne.Added overflow/underflow safeguards to render.Push/PopRenderTarget functions.Made LuaMesh.BuildFromTriangles correctly modify the mesh when used on an already generated mesh - This is now only permitted when the vertex count matches between existing mesh, and the new mesh.Made GM:OnLuaError available on client and server.Made the BSP whitelist case insensitive.Shutdown HTML after VGUI - hopefully fixes a rare crash on game exit. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |